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Welcome to Monster Lab Wiki

Monster Lab is a video game for the Wii, PlayStation 2 and Nintendo DS that was developed by Backbone Entertainment's Vancouver, British Columbia-based studio and published by Eidos. Debuting at the 2006 Comic-Con International convention in comic book form as Mad Science Alliance,[1] the game is described as "Pokémon meets Tim Burton". The player controls a scientist and is helped by three professors to build his own monster. There are 150 parts to build a monster and 300 items. The Wii version features Wi-Fi online modes. In addition to turn-based combat, extensive use is made of the DS stylus and Wii Remote in monster-building minigames.

This game, whose original working title as conceived by Backbone was "Mad Science Alliance," is not to be confused with the unreleased trading card game of the same name, conceived by Michael Pace and Dan Burton.

Mad SciencesEdit

A main point of the game focuses on the three types of Mad Sciences. They are, mechanical, biological, and alchemical. Three portions of the Castle (your HQ) are the three areas of these sciences. They are The Workshop, The Bio Chamber, and Arcanium (respectively). The mechanical science makes mechanical parts for your monster. They may be gear and steam-powered or shiny and futuristic. The biology science makes living parts, a lot of plants, and things made of human flesh. The alchemical science makes (summons) magic parts for your monsters. Mechanical attacks are strong against biological parts, biological attacks are strong against alchemical parts, and alchemical attacks are strong against mechanical parts.

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